The job system in Bravely Default 2 is a treasure trove of theorycrafting, and a late-game revelation turns it into a near-bottomless well of possibilities. That alone could carry the game, but it also has one of the best turn-based combat systems of all time. The titular brave and default commands are back, allowing you to store battle points defensively or burn through a couple to perform multiple actions at once. This fits the cyclical nature of turn-based fights to a tee. Against bosses, I'd store up BP to minimize incoming damage while preparing for a huge swing turn or, just as often, an emergency heal. Against normal enemies, I'd test my limits by burning into negative BP in order to take care of problem targets or end fights quickly, albeit with the huge risk of being unable to act again for a few turns.
I said this when I played the original Bravely Default, but this still feels like the kind of thing that turn-based games were always leading up to. There's nothing quite like bravely defaulting, and beyond exhilarating, it's a meaningful evolution of one of gaming's most storied mechanics. Bravely Default 2 improves on this further by adding clearer turn timers and a medley of counterattacks that make the balance of offense and defense even dicier. And we haven't even gotten to all the skills and jobs that can generate BP for your team and totally flip the table on how you approach some fights.
The early hours of Bravely Default 2 don't pull any punches, but with a few tips and tricks you can overcome those initial hurdles and fully enjoy this unique JRPG experience. Despite being a sequel, this game has no narrative ties to the first game, so there are plenty of new people jumping in for the first time. If the terms "braving" and "defaulting" don't mean anything to you, then this beginner's guide will tell you everything you need to know. 59ce067264